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Video TrainingLynda - X-Particles 4 for Cinema 4D Essential Training 2018 TUTORiAL



Lynda -  X-Particles 4 for Cinema 4D Essential Training 2018 TUTORiAL
Lynda - X-Particles 4 for Cinema 4D Essential Training 2018 TUTORiAL | 1.74 GB

X-Particles 4 is a stellar addition to Cinema 4D, allowing artists to quickly and easily create finely rendered fluid simulations, dynamics, and collisions. This course gets you started with this powerful plugin. Join Andy Needham as he walks through the Emitter interface, and shows how to use modifiers to change the look and behavior of particles. Andy demonstrates how to create visible particles, make fluid and fire simulations, and render your work. He also covers additional ways to sculpt particles, and shares helpful tips for enhancing your workflow.

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Video TrainingPluralsight - Swords and Shovels: Combat System [06.2018, ENG]



Pluralsight - Swords and Shovels: Combat System [06.2018, ENG]
Pluralsight - Swords and Shovels: Combat System [06.2018, ENG] | 674 MB

From swords to axes, fireballs to massive AOE attacks, players have come to expect a wide array of weapons and effects from their games. In this course, Swords and Shovels: Combat System, you will learn the skills you need to create and implement a scalable and extensible combat framework for use in your Unity games. First, you will explore the elements and history of combat in role playing games.


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Video TrainingThe Gnomon Workshop - Creating Hyper Realistic Characters in ZBrush 2016 TUTORiAL



The Gnomon Workshop - Creating Hyper Realistic Characters in ZBrush 2016 TUTORiAL
The Gnomon Workshop - Creating Hyper Realistic Characters in ZBrush 2016 TUTORiAL | 6.56 GB

This course is an exhaustive demonstration of the effective use of ZBrush to create a hyper-realistic character. Hossein Diba provides a thorough analysis of his workflow, tools and techniques, using the wrestler of Steve Austin as the character in question. Sculpting a realistic character begins with a low-quality base mesh, then goes into sculpting the main forms, where Hossein focuses on improving the basic mesh and sculpting indicative anatomical details such as the ears and nose on the head.

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Video Training[Scott Eaton] Anatomy for Artists 2012 TUTORiAL



[Scott Eaton] Anatomy for Artists 2012 TUTORiAL
[Scott Eaton] Anatomy for Artists 2012 TUTORiAL | 6.75 GB

Welcome to the Scott Eaton course on anatomy for artists. This is an online course that provides artists who want to understand a human figure the opportunity to learn the lessons of old masters. This course poses a challenge for the study of human anatomy and seeks to implement it through artist-studded lessons that embrace critical foundations that are indispensable for every artist interested in depicting a figure.



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Video TrainingPluralsight - Optimized Game Character Modeling 2018 TUTORiAL



Pluralsight - Optimized Game Character Modeling 2018 TUTORiAL
Pluralsight - Optimized Game Character Modeling 2018 TUTORiAL | 2.18 GB

Character modeling for games can be difficult when you need to pay attention to detail and performance while accounting for animation and movement.

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Video TrainingMographPlus - The Ultimate Introduction to V-Ray for 3ds Max 2016 TUTORiAL



MographPlus - The Ultimate Introduction to V-Ray for 3ds Max 2016 TUTORiAL
MographPlus - The Ultimate Introduction to V-Ray for 3ds Max 2016 TUTORiAL | 14.62 GB

This is our biggest course for all time on MographPlus.com, we spent almost a month working on it.
In this course, for more than 17 hours, or 1030 minutes of high-quality and academic video tutorials, we will explore one of the most popular render engines, which is V-Ray from Chaos Group.


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Video TrainingLynda - Learn to Sculpt Cloth 2016 TUTORiAL



Lynda - Learn to Sculpt Cloth 2016 TUTORiAL
Lynda - Learn to Sculpt Cloth 2016 TUTORiAL | 2.31 GB

For thousands of years, reproducing cloth and clothing was a difficult task for sculptors, and with the advent of digital tools nothing has changed. Join Ryan Kittleson, who explores different strategies for modeling and modeling realistic clothing in ZBrush. Ryan uses the latest tools and techniques to make clothes that have folds and realistically fit the human figure.

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Video TrainingLynda - JavaScript: Closures [2018, ENG]



Lynda - JavaScript: Closures [2018, ENG]
Lynda - javascript: Closures [2018, ENG] | 185 MB

Closures—a core concept for intermediate and advanced javascript developers—can be challenging for many developers to wrap their heads around. In this concise course, Sasha Vodnik breaks down this essential concept, explaining what closures are and how to use them in javascript. Sasha steps through the building blocks of closures and identifies what they look like in code. He also shares how to avoid unintended closures, use javascript features in place of closures, and implement the module pattern.


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Video Training3DMotive – Intro to Megascans



3DMotive – Intro to Megascans
3DMotive – Intro to Megascans | 1.72 GB

In this Intro to Megascans Studio course, we use the Megascans resource to find and use the basic texture scans to create interesting dynamic materials. Students will be able to more competently evaluate textures based on color, visual characteristics of textures and how to mix textures based on color, understanding how this affects the visual color balance.


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Video TrainingLynda - Photoshop CC 2018 One-on-One: Fundamentals [2018, ENG]



Lynda - Photoshop CC 2018 One-on-One: Fundamentals [2018, ENG]
Lynda - Photoshop CC 2018 One-on-One: Fundamentals [2018, ENG] | 8.83 GB

Photographers and graphic designers of varying levels of expertise-including professionals, hobbyists, enthusiasts, and students-use Photoshop to edit and refine their work. In this course, Deke McClelland takes you on a personalized tour of the basic tools and techniques you can use to make great images and graphics.

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